Then load a fresh table of Soulless Vessel and manually re-create the state of your game (vessels, ability cards, items). If you already had a campaign, please deactivate mod-caching in your settings. TTS isn't really made to update ongoing campaign games, unfortunately. This will typically involve fixing typos or adjusting the balancing of enemies, vessels, items or ability cards. We will regularly update the mod whenever we see fit. Below you will find all links to our PDFs.ĭescribes how a discovered map tile needs to be set up. While you can find all PDF files within the mod, some of you may prefer to have these eBooks open in your browser. We develop the game in this fashion so that we can involve you - our community - in the process to help steer the balancing and content, while also giving you the opportunity to support us on our Patreon to help fund the needed game art. We have tons of ideas for expansion campaigns, standalone adventures and other content. We will release the other chapters over the next few months, expecting to be able to release a new chapter every one or two months! The campaign will be complete once we have released five chapters in total, but we won't stop there. You will be able to enjoy the entirety of the first chapter of the campaign, including all the base content (over 300 ability cards, over 150 items, over 30 vessels and more). Soulless Vessel is available as an "Early Access". Our development and release plan may be different from other board games. A grimdark, more "Sword & Sorcery" inspired world with familiar and relatable themes from traditional fantasy settings. ![]() A physical boxed copy may appear at a later point in time, but this will not affect the accessibility of this TTS mod. This game will remain entirely for free and we will keep pushing updates to it, like new content & balancing updates.
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